Machinima

I saw Miriam Zehnder’s Quake guys running inside Therme Vals in 2000. 5 years later, it looks like this is an emergent art form.

Via Ionfilmfest

Machinima’s a new form of filmmaking that uses computer games technology to shoot films in the virtual reality of a game engine. Rather than picking up expensive camera equipment, or spending months painstakingly tweaking even more expensive 3D packages, Machinima creators act out their movies within a computer game. Machinima treats the viewpoint the game gives them as a camera – “Shooting Film in a Virtual Reality”.

You don’t need any special equipment to make Machinima movies. In fact, if you’ve got a computer capable of playing The Sims 2, Half-Life 2, Unreal Tournament 2004 or even Quake, you’ve already got virtually everything you need to set up your own movie studio inside your PC. As a matter of fact The Sims 2 has the capability of creating Machinima right in the game itself.

See also:
What Is Machinima?
Making Machinima: Part 1
Making Machinima: Part 2
Diary of a Machinima Newbie Part 1
and
Trigger Game Art

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