Web 2.0 for Designers

Nice introduction to Web 2.0 for designers:

Enter Web 2.0, a vision of the Web in which information is broken up into “microcontent” units that can be distributed over dozens of domains. The Web of documents has morphed into a Web of data. We are no longer just looking to the same old sources for information. Now we’re looking to a new set of tools to aggregate and remix microcontent in new and useful ways.

[…] The effects of Web 2.0 are far-reaching. Like all paradigm shifts, it affects the people who use it socially, culturally, and even politically. One of the most affected groups is the designers and developers who will be building it—not just because their technical skills will change, but also because they’ll need to treat content as part of a unified whole, an ecosystem if you will, and not just an island.

To summarize, these are what we see as the six main themes covering design in the Web 2.0 world:

  • Writing Semantic Markup: Transition to XML
  • Providing Web Services: Moving Away From Place
  • Remixing Content: About When and What, not Who or Why
  • Emergent Navigation and Relevance: Users are in Control
  • Adding Metadata Over Time: Communities Building Social Information
  • Shift to Programming: Separation of Structure and Style

See also:
Five Reasons Why Web 2.0 Matters
and a bit more gloomy:
Social Implications of Social Software

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